I'm guessing a lot of people missed the updated feature list
Just surprised I haven't seen any discussions about the updated Rebellion feature list. From the Sins facebook page yesterday.
Stardock will be closed for the week starting on Monday, June 29th and we will be returning on Monday, July 6th. We will be monitoring support tickets and forums during this time but expect delays in responses during this time.
Just surprised I haven't seen any discussions about the updated Rebellion feature list. From the Sins facebook page yesterday.
What I 'would' like to see are more varied planetary modifiers (i.e. 'This planet has heavy metal deposits ... +20% to research speed' or 'This planet has alien archives -1 modifier to required Research Labs prerequisites' or 'Contagious disease, -40% planet population') etc ... both good and bad modifiers make the map not only more random but also make different planets more valuable or less valuable than they otherwise would normally be. The Distant Stars mod had done this to great effect.
I agree, but it seems this add on is being done with a shoestring budget. I don't even believe Ironclad is doing this, I think this is being done in house at Stardock. Only cause most if not all the back and for on these forums is coming from Stardock employees.
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