Once you're used to working in 3d space, any package is easy to learn within a week.
Now THAT is utter nonsense. [e digicons]
[/e]
While I agree with you that learning the BASICS of 3D space can be accomplished using any 3d package, in about a week, there are an infinite number of approaches to the given problems of A+ animation and visual effects, and the high end ones require YEARS of on hands professional knowledge in each given package. And that's AFTER you've spent years learning it (either on your own or in a degreed program) well enough to generate a reel proficient enough to get an entry level job. And then, it will take you another 10+ years of professional on-the-job experienced before you will be good enough to interview for someone like me. [e digicons]:blush:[/e]
So, you can be "annoyed" all you want, but my credentials include every gold statue the world awards for visual effects. Therefore, my background comes from the perspective of the major players, not one guy in their garage. Adjust the weight you give my advice accordingly. [e digicons]:beer:[/e]
For example, the multimillion dollar pipeline I built just last year used Maya for the major character animation and LightWave for rendering, fx, environments, and secondary animated characters. We used Modo, Zbrush, LightWave, Maya, and even SoftImage to model the creatures, characters, environments, and props--and this was generally by the choice of the artist as these were many of the top digital artists in the world, so they've earned a great deal of latitude, IMHO.
Regarding ILM. They use a very customized version of SoftImage for some tasks. And it is by no means the same as you will find "off the shelf". Not even close. Disney uses Maya with a host of custom API code as well as internal tools. Digital Domain uses a Maya/LightWave pipeline and is adding another package into their mix right now. Etc. etc.
So, hobbyist wise, yes, use whatever you enjoy, from Poser to Blender, but if you intend to do this professionally, I recommend you put your efforts into learning the tools and techniques of the trade as it is practiced today.