WIERD endgame development

OK, here's a truely wierd development. End of a long game on large map playing all bright. I get a message from a minor race asking for peace (I wasn't aware that we were even at war). They've got no tech and no money so I jokingly ask for >20,000 bc / turn for 200 turns. THEY AGREE???? and next thing you know my bank account starts increasing 20,000 per turn from that point forward. Remember, they had NO MONEY. What the %#@&% is this crap. Has anyone else had this kind of goofy development. I hope Stardock is aware of these potential problems because this ruined an otherwise good game. :sniff!:
341 views 8 replies
Reply #1 Top
1) Just load a game.
2) Give them back 20000 bc per turn for a number of turns left - yes, it's that easy.

~SDC~
Reply #2 Top
Yes, I agree - it's that easy BUT I'm more concerned with the types of programming glitches that prompt or permit this type of ridiculous development in the first place. :notsure:
Reply #3 Top
I haven't had something quite that bad... but I had the Arcaens offer me something like.... 2000 a month for 10-20 months when they were down to 1 planet. I had just taken their other system, and it did make me hold off on destroying them. Yeah, where they get the money I don't know.

(BTW, the remaining planet ended up defecting to me, ending my awesome tribute only halfway through :(
Reply #4 Top
You should have let them live, collect the cash, and then rocked em. LOL
Reply #5 Top
Were they in debt? Maybe it's thinking that the the negative number is a really big positive number. It's something that's easy to overlook in code and wouldn't necessarily show up in testing.
Reply #6 Top
THat's happened to me too. I was the strongest economy in the game (very early on a small map), and another race asked for peace with me without firing a shot, because I had corvettes and was killing someone else. I demand 707 bc/month for 25 months (they had 707 bc at this point). They, to my shock, agree. What's more, they pay it all. At this point, my economy was four times as strong as theirs and I was only generating 100 bc/turn, so that should have bankrupted them very quickly, yet it did not. ?Que paso?
Reply #7 Top
For all the work the programmers have put into making the galactic economy work - and it does seem to be pretty complex, which is awesome - some of these problems really do skew things badly - presumably for both the player and the AIs.

Personally, I'd like to see debt linked to a race's economy. For example, if you're optimal tax income is 500 a month, maybe you should be able to go into debt up to 1000 before you have to feed all your income towards repaying the debt, and you probably shouldn't be able to go into debt more than, say, 3000 at all.
Reply #8 Top
reminds me of when in civ2 i would get over 32000 in gold and the next turn my treasury would be reset to -32000, then to 0 then start going up properly.