Possible glitch in peace negotiations
from
Stardock Forums
I'm in a three way alliance with the torians and arceans VS a two way alliance b/w the drengins and altarians (?). Once I gain a military superiority, I rape the Drengins of all their tech and cash for a peace treaty. One turn later, I'm back in the war by way of alliance. Wait a few more turns and I re-rape the Drengins of their remaining tech and money for a peace treaty (repeat as necessary). I think peace negotiations need to take alliances into account (either broken beforehand or as a result of a unilateral peace treaty). Also, races that are exploited by multiple broken peace treaties should become more resistent to negotaited peace. Food for thought. :notsure: