Random crashes

has anyone had a problem when their playng a game and it just suddenly closes down, only this keeps happening to me when im pressing a button, anomalies and project completions for instance and its VERY annoying.
298 views 8 replies
Reply #1 Top
Do you have smartexception installed, and have it been able to capture any crash data? How about the debug.err-file in the galciv directory?
Reply #2 Top
the debug.err-file says
'ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.'
Reply #4 Top
This happens to me too. To me it happens at completion of a project, just when the music's about to be played. I've turned the music off, and that seemed to cure the problem. But then it happened again...

I have the SE report, if you want it, just tell me where to send it.
Reply #5 Top
Send them to me at [email protected] and I'll take a look at it. Also, if you have saved games where you can reproduce it from the saved game, it would be useful.
Reply #6 Top
I'm also getting random crashes. I can repeat it with regularity on my saved game but it's not the same sequence of events each time. Where can I get or how do I activate SmartException?
Reply #7 Top
Go to one of these sites www.stardock.com/temp/se-odinst.exe) or www.stardock.com/temp/se-odinst.exe but i think you have to be on the ODNT. ;)