Some random, early, observations
from
Stardock Forums
Well, only played two games to completion so far, so still just scratching the surface. But some early feedback FWIW.
Dumb AI category: ALiens are fanatical about killing Scout and Sensor Drones. I often will see 3-4 Dreadnoughts slavishly following one of my sensors. Meanwile, they remain unconcerned about my nearby warships/transports. I honestly think I could keep my Earthlings alive with just Scouts and Gravity Accelerators.
Dumb AI #2: Diplomacy is too powerful. Alien civs need to trade techs with each other more often. In my games I have essentially unlimited funds, and even emergency fleet reinforcements. Anytime I run into a pinch, I just sweet-talk one of the many races. Honestly, the aliens willl just GIVE you the galaxy if you just keep asking for it.
Earth alignments: In messing around while learning the game, I've seen my alignments easily plunge to the evil range. But in one game I decided to take the good choices all the time I could ... and managed to raise my alignemt to a whopping 58 by game's end. How am I supposed to play a 'good' civ then? Alignments do not move fast enough ... Earth is ALWAYS going to start neutral, and will spend a solid chuck of the total time as neutralish .... regardless f player desires.
AI Handicapping: The AI rates the power of your civ. Sometimes this is used for little news blurbs. But I assume these calculations are also used my the AI aliens to determine their AI foerign policies. Problem is, the game will tell me I am being crushed, due to a low economy. But it does not take into account my strong trade routes, and my immense river of incoming tributes. I suspect the AI conclueds I am weak and attacks, when in truth my positions have been quite strong.
Some hair-splitting here, some big concerns...Just doing my bit to throw out some feedback on what is so far an impressive PC game.
Dumb AI category: ALiens are fanatical about killing Scout and Sensor Drones. I often will see 3-4 Dreadnoughts slavishly following one of my sensors. Meanwile, they remain unconcerned about my nearby warships/transports. I honestly think I could keep my Earthlings alive with just Scouts and Gravity Accelerators.
Dumb AI #2: Diplomacy is too powerful. Alien civs need to trade techs with each other more often. In my games I have essentially unlimited funds, and even emergency fleet reinforcements. Anytime I run into a pinch, I just sweet-talk one of the many races. Honestly, the aliens willl just GIVE you the galaxy if you just keep asking for it.
Earth alignments: In messing around while learning the game, I've seen my alignments easily plunge to the evil range. But in one game I decided to take the good choices all the time I could ... and managed to raise my alignemt to a whopping 58 by game's end. How am I supposed to play a 'good' civ then? Alignments do not move fast enough ... Earth is ALWAYS going to start neutral, and will spend a solid chuck of the total time as neutralish .... regardless f player desires.
AI Handicapping: The AI rates the power of your civ. Sometimes this is used for little news blurbs. But I assume these calculations are also used my the AI aliens to determine their AI foerign policies. Problem is, the game will tell me I am being crushed, due to a low economy. But it does not take into account my strong trade routes, and my immense river of incoming tributes. I suspect the AI conclueds I am weak and attacks, when in truth my positions have been quite strong.
Some hair-splitting here, some big concerns...Just doing my bit to throw out some feedback on what is so far an impressive PC game.