I usually do not colonize a 13/14 planet unless I need the range or there are better planets in system. I do colonize then with colony ships of 20. When 1st colonized, the 13/14 builds drones until soil and habitat, then constructors.
The purpose of this post is the AI should do the same. Give the 13/14 class low priority but the AI should colonize them. How many games have you seen AI planets with colony ships in orbit and a class 14-14 system in same/nearby sector? In the 18x18 grid galaxy, colonizing a 14 was the only way to get the range on a constructor to build a station 10 sectors away, where a cluster of yellow stars, grid loc (0,0) with 8 class 20 - 26 planets. If the Yor got that 14, only 2 sectors from their nearest planet, I might not have colonized 2 26s.
Think of it as a Thule AFB (in Greenland). Not a very hospitable climate but of stratigic importance. After all, a battleship is repaired faster in orbit around a class 13 than by a starbase.
Brad, In beta 2, the starbase had a ship docking improvement. In beta 3 & 4, they dont. Please include it, 1 ship per spoke. A battleship should be able to dock at a starbase for repairs.