Beta 4 status report
from
Stardock Forums
There's a lot going on this week and we're trying to decide whether to release beta 4 this Friday with updates after that or wait longer.
The last beta 3 beta we're not terribly happy with because of the stacking problems and general slowness.
On the AI side, things are going quite well. The diplomacy aspect of the game is maturing very well. One controversial thing we're doing is that we're going to have the AI be able to do things in diplomacy that you can't do. But I think you'll understand why (or at least most of you). We want the AI to be able to come to you and..well just talk.
Example: Say things like "The Drengin are slowly taking over the galaxy. You and us aren't allied but we should try to counter balance them by constructing star bases to limit their influence. Let's work together informally"
A more controversial example is that I will have the AI complain about things you're doing in the game. But we can't think of a straight forward way to let the human player do the same that doesn't seem really lame. I.e. What would we do, have a "Whine..." where you can select a half dozen things to whine about?
Visually there is a lot of stuff getting put in. The cut scenes and such are getting completed. Most of which won't be part of the beta testing.
Performance has been greatly improved. I do a lot of the AI coding at night on my 600mhz laptop and the drawing performance was just driving me nuts so I spent an evening rewriting some of this and the frame rate trippled. The ships move much smoother now.
Additionally, Cari modified the path finding to be much faster thanks to Red sending us that saved game.
So there's a lot of stuff convering but I'm not sure they'll make it together by this Friday or not.
We'll keep you up to date.
The last beta 3 beta we're not terribly happy with because of the stacking problems and general slowness.
On the AI side, things are going quite well. The diplomacy aspect of the game is maturing very well. One controversial thing we're doing is that we're going to have the AI be able to do things in diplomacy that you can't do. But I think you'll understand why (or at least most of you). We want the AI to be able to come to you and..well just talk.
Example: Say things like "The Drengin are slowly taking over the galaxy. You and us aren't allied but we should try to counter balance them by constructing star bases to limit their influence. Let's work together informally"
A more controversial example is that I will have the AI complain about things you're doing in the game. But we can't think of a straight forward way to let the human player do the same that doesn't seem really lame. I.e. What would we do, have a "Whine..." where you can select a half dozen things to whine about?
Visually there is a lot of stuff getting put in. The cut scenes and such are getting completed. Most of which won't be part of the beta testing.
Performance has been greatly improved. I do a lot of the AI coding at night on my 600mhz laptop and the drawing performance was just driving me nuts so I spent an evening rewriting some of this and the frame rate trippled. The ships move much smoother now.
Additionally, Cari modified the path finding to be much faster thanks to Red sending us that saved game.
So there's a lot of stuff convering but I'm not sure they'll make it together by this Friday or not.
We'll keep you up to date.