Possible Bug
Description:
In gravity wells with wormholes, the camera is blocked from zooming in to normal levels when zooming towards the wormhole itself. This is mainly applicable when a fleet is emerging from a wormhole and engages ships while still "within" the wormhole. Ships outside the area of the wormhole that are in the same gravity well cannot move to positions near the arriving ships without entering the wormhole and the camera can only zoom in to a certain level preventing a good view or the arriving ships.
May be as designed but it makes gameplay around wormholes feel clunky in ways that other gravity wells don't have to deal with.
Repro steps:
1. Position fleet or Starbase in the same gravity well as a wormhole, as close as possible to the wormhole itself (within range of arriving ships).
2. Have opposing fleet travel through the wormhole (to the gravity well where your fleet/starbase is waiting) and engage in combat with waiting forces.
3. See that the opposing fleet does not travel outside the radius of the wormhole upon arriving.
4. See that you cannot manually command your fleet to move within the radius of the wormhole to position itself better to attack the opposing fleet without traveling through the wormhole.
5. See that you are limited in how close you can zoom in on ships within the radius of the wormhole or immediately around the wormhole (in comparison to in other types of gravity wells where you can zoom in further).
Version: Sins of a Solar Empire II Testing Edition - v28.14
Noticed while playing as Advent Wrath, PVE, against multiple opponents.