Hello, I would like to address you regarding the change in the behavior of the strike ship squadron on ships. The point is that their behavior directly depends on the selected behavior of the main carrier of these ships. If the policy is selected (attack in close combat - then the strike ships will also attack only close targets). I propose in the pop-up menu (where the ship self-destruction button is) to make a behavior button for them with 2 options (like the main carrier and independence). Thus, so that the fleet of aircraft carriers does not approach the object of attack, but can destroy the enemy only with these ships without the need to approach, as it was in the 1st part.