I like the capital ship customization, but I'd love to hear other people's opinions on the prototypes in the game. In my opinion, that's too many. Vasari Exodus, for example, has 19 different prototypes that they can equip their capital ships with. Once you've figured out the best prototypes, you don't build the others anyway and are therefore dead research. Wouldn't it make more sense to have fewer prototypes, but with more influence on the ship? Maybe 3 capital ship slots with 2 different attack, defense and support prototypes for the player to choose from? I know that the developers want to give players many options to choose from, but too many simply makes a lot of research obsolete.