A question for the developers (I hope you read this)
- Will the sounds still be renewed?
- Would you consider changing the size of the capital ships?
- Is it possible to make the damage model more detailed?
- Example:
The effects when the shields are shot are great! Unfortunately, when the hull is hit, hardly anything changes on the ships (bullet holes, burn holes, sparks from damaged ship areas would be great) Possibly also with continuous damage failures of the ship technology (ships become slower)
After ships are destroyed, they simply disappear. This is also suitable for small ships, but especially for capital ships I would think it would be great if the animation were different and the wreck would also be floating around in larger pieces
The same applies to buildings when they are shot at and then destroyed
Will the weapon effects be pimped up a bit too? I have a feeling the autocannon effects look extremely similar to the first game.