Define "Sins experience". Are you looking for different races, different gameplay? Distant Stars has the same Sins factions, but greatly expanded research and buffed starbases and capitals with additions like planets having passive buffs on their gravity wells and expanded strikecraft choices. Enhanced 4X adds more 4x features to Sins of a Solar Empire, and comes with mini-mods to disable superweapons, expand research, and reset Titan levels on death. Interregnum does all that, and adds the Galactic Empire from Star Wars as a playable faction. Sins of the Fallen adds a ton more races to Sins, including the Cylons and Colonials from Battlestar Galactica. Sins of a Galactic Empire is a total Star Wars conversion that plays nothing like basic Sins, and requires a hefty adjustment period. All of those mods tend to be pretty balanced as they're played extremely regularly, and Distant Stars actually nerfed Disruptive Nanites before Ironclad did.