Hey guys, I've been having some problems with XSI. I use Wings 3D to uv map models, then I export them to .obj format for XSI. Usually this works perfectly fine, but the two most recent models I imported had two different problems:
1. One model displays in xsi as having very, very bad texture quality. The problem is not mipmaps, and as far as I can tell its not a problem with the texture, I checked it, and it has perfectly good quality. Is this just a problem in XSI? Will it go away on export to .MESH?
2. The other model loses its UV map on import into XSI. It has a UV map in wings, and from what I can see the data fr the UV map is there in the .obj file itself, but XSI refuses to import it. I have the "Import UV" option checked, yet it just disappears when the model is imported. This one is very, very aggravating. What. The. Hell.
Anyone got any ideas?