Ok thanks, I should probably reconvert my entity files. Here are some other question:
How do I link upgrade tier level to starbase upgrade level? I don't think we have a template for that.
How does the researchWindowLocation work? It says
block 0
pos [3, 1] (for StarbaseUpgradeAccessTradeportPSI)
and later it states <Tier 3>
I even run the game to check this up and no, it should be tier 4 for advent and I don't see how pos [3,1] could possibly discribe it's real location in the def research tree. Same applies to tec and vasari pendants.
Edit: To clearify what I want to archieve, here's an example:
Tec starbaseUpgrade Tradeports should be:
-research moved from tier 3 to tier 5 (this column is already crowded but I hope there is a way to work around this) -figured out except for crowding problem in tec tree
-increased maxNumReseachLevels to 2 (according to 2 SB upgrade levels) -figured out
-Upgrades all starbase tradeports to level of researched upgrade (so e.g. tradeport research is 2/2 -> automatically all starbases have their tradeports on 2/2) -no clue
-remove starbase upgradecost for tradeports -figured out
-remove starbase upgradetime -figured out
-remove starbase upgrade Slot requirement (so level 2 tradeports don't consume 2 upgrade slots anymore) -no clue
-adjust researchcost and time to tier 5 -figured out
repeat for all races, including colony pods (vasari) and media hub upgrade (advant) with different tier levels for their respective researches