totally agree, thank you for the response. Just wish I had some method of instructing them how to operate, just a simple if this do that, else if this, do else if , else... do last resort. That kind of thing.
Here's one thing I'd like to ask directly though regarding this topic:
I've found that if you give the AI capital ships that level up to 3 as soon as they are built the AI will spam capital ships. It isn't unusual to see fleets with 6+ capitals per fleet with such autoleveling. This was observed in the SoGE beta, before this was bumped down to level 2 due to being overwhelming because of our titans. As well, if you reduce the research cost to 0 for the AI, it will keep researching. I realize this sounds silly, but it makes the AI play a good deal better, in particular it ensures that ability unlocking techs are researched, among other things.
What exactly was he referring to? I've been searching heavily and have not found any .Constant variable or even within the capitalship def, or sharedAItable, where one can change that. But I would really like to , lol more capital ships, the better at this point. Need to get the AI more... deadly.