So, reading this thread.. 5 years late. i was wondering what mod you implemented this into.... and wheather they could be produced from a titan factory, as if they were capitals. No nerfs or anything but with a limit of 3 or 4.
Any ideas as to weather this could be done?
While I rigged up a system for the Sins of a Galactic Empire mod to do exactly this, you cannot use the standard titan factory. That is because you can build as many titan factories as you like and there is no way for all of them to share a titan limit. All mods that implement limited units (except standard titans of course) have to spawn a special unbuildable structure on the players homeworld to get around this issue. However, even if you take that approach the code to get such a system to work is not exactly trivial, especially for a new modder.
Personally, i think that if you implemented them as capitals, instead of as titans, the bot may be more likely to use them, or multiple of them for that matter, however im not really to sure of it, as im quite limited in my rebellion coding skills. i've yet to find an actual program that will read the rebellion entitys, i used to use noteplad++ but it gives me gibberish now.
Read the stickies or search for a download for the reference data. Many Sins files are stored in binary format to reduce memory usage. You must convert them to text to make sense of them.
Personally, i think that if you implemented them as capitals, instead of as titans, the bot may be more likely to use them, or multiple of them for that matter, however im not really to sure of it, as im quite limited in my rebellion coding skills. i've yet to find an actual program that will read the rebellion entitys, i used to use noteplad++ but it gives me gibberish now.
Yes, the AI is not particularly smart when producing units by ability. While I use a similar structure for hero units in my Enhanced 4X mod, the AI will use heroes because I made them free to spawn in, so there is no harm in having the spawn ability on autocast. For a titan you will probably want the player to spend resources for a ship that powerful. I believe SoGE has the AI use the normal titan format, that is it can only have 1 titan but it will keep its levels when destroyed. Spawning titans by ability always causes them to spawn at level 1, so human player's titans will not keep their levels when destroyed but they can have more than 1 of them.