Ignoring unknown material type (24): DefaultLib.wire_086086086
Valid Material not found for PolygonList: DefaultLib.wire_086086086
Bounding Information Calculated - Radius:-1.00
Optimizing...
Pre-Optimization Vertex Count = 0
Post-Optimization Vertex Count = 0
C:\Users\Multimedia\Desktop\ForgeTools 3\ConvertXSI>
C:\Users\Multimedia\Desktop\ForgeTools 3\ConvertXSI>
Well, before begin to think texturing, check your model... the model is not invisible, it simply don't exist !!!
A model with 0 vertex and a negative value for the bounding is simply not possible...
For info, if you have made your models using bolean, nurbs or any other special method, you need to convert the model to polygone before convert it... if some poly use the hole/transparent attribute, these poly will be discarted during the convert...