I was looking at the mines recently and remembered all the memory they eat up in long term games. Then I thought"does anyone really spend much time looking at the mines other than the icons?"
So my idea would be to reduce the size of the mine's 3D models, their meshs and such and see if we could cut their parameters in half at least while keeping their impact on gameplay the same. Would anyone really miss the mines if the late game stayed quick despite 1000+mines in the system?
Anyway, give your thoughts, ideas, how-to directions, or possible ways to easily reduce the size or remove the model/mesh in easy to understand directions(pictures with steps welcomed for beginner modders)