1- Assert @ c:\projects\Perforce\SinsDiplomacy\main\CodeSource\Engine/String/StringConvert.cpp(113)
nResult != 0
2- Failed to Clean Mesh: C:\Users\myfist0\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Diplomacy v1.011\Test\Mesh\CapitalShip_TechBattleship.mesh
D3DXValidIndices: A point(4197) was found more than once in triangle 4241
D3DXValidIndices: A point(4197) was found more than once in triangle 4242
D3DXValidIndices: A point(4212) was found more than once in triangle 4247
D3DXValidIndices: A point(4197) was found more than once in triangle 4251
D3DXValidIndices: A point(4212) was found more than once in triangle 4252
D3DXValidIndices: A point(4190) was found more than once in triangle 4265
D3DXValidIndices: A point(4197) was found more than once in triangle 4266
D3DXValidIndices: A point(4190) was found more than once in triangle 4286
D3DXValidIndices: A point(4271) was found more than once in triangle 4363
D3DXValidIndices: A point(4271) was found more than once in triangle 4661
D3DXValidIndices: A point(4502) was found more than once in triangle 4782
D3DXValidIndices: A point(4502) was found more than once in triangle 4783
D3DXValidIndices: A point(4517) was found more than once in triangle 4788
D3DXValidIndices: A point(4502) was found more than once in t
3- Assert @ c:\projects\Perforce\SinsDiplomacy\main\CodeSource\Engine/Render/Mesh/Mesh.cpp(1030)
DirectXAssert: [!FAILED(dxVerifyHR)]
Context: D3DXValidMesh( pMesh, pAdjacency, & pErrorBuffer)
HR: (D3DXERR_INVALIDMESH)-Invalid mesh
all these erros are for 3 ships here they are
AdventHeavyBattlecruiser.mesh this one works fine been using it for a while
AdventDragonShip.mesh also works fine been using it for awhile
PirateHeavyBattleCruiser.mesh this one i dont know about because it has been in the game for a while and was working
but know when i start the game in dev and normal works fine up until i try playing singleplayer