OK First Question is these the only parameters that effect ships movement in a grav well
maxAccelerationLinear 329.000000
maxAccelerationStrafe 350.000000
maxDecelerationLinear 353.000000
maxAccelerationAngular 23.000000
maxDecelerationAngular 37.000000
maxSpeedLinear 800.000000
maxRollRate 24.000000
maxRollAngle 45.000000
Second Question deals with #8 in the Galaxy Map Section above
Is there a way to assign Player Colors and Insignia within a file so that I don't have to set it up each time I start the game example
Player 1 Federation color blue federation insignia
Player 2 Klingons Color red Klingon Insignia
Player 3 Romulans Color Purple Star Empire Insignia
You get the idea I hope
Third Question
Is this the parameter that determines when the ship mesh will change from ship Icon to actual model graphics in the game based on zoom level
minZoomDistanceMult 1.500000
I like to keep the ships in Icon Form longer requiring I zoom in closer before they change to their respective models any suggestions
More Questions to follow