I recentily rigged a starship for sins of a solar empire and replaced the marza siege ship. I imported it from Star Wars Empire at War's ".Alo" format and after many errors, had it quazi working ingame. However, It has some sort of retarded inclaination to oriant itself to have its left side weapon banks to attack any units its targeting. I re-rigged & recoded the model several times and have had no luck. I exported it with 3ds max 9's trial through sins tool 1.1. Im wondering if a problem with the scene properties or the way everything is orianted. It should have no problems because on my last attempt i imported the phase battleship model and used/cloned the weapon dummy objects so that it would hopefully encounter no errors.On a side note. When the mod is ingame, it becomes black when you zoom in close to it. Any fixes for that too?
Any help would be much appreciated.
http://rapidshare.com/files/429259961/Ravager.rar
http://rapidshare.com/files/429260712/V1Ceturion1.max
Exported model, and max rigged model
Contains most files relating to the model. Forgot the sound event data, but that is irrelevant. The coding is from sins 1.191 and I replaced the marza and tech fighter.