Huh? Is PSIDAR any different from the phase detection research line of Vasari? Cause if you detect a ship that is executing a jump, you can easily tell where it pops out by looking at its trajectory compared to the phase lane. Hell, you can even select your ship, right click somewhere on the edge of your gravwell and use shift-rclick on the other gravwell - the line representing the queued jump is parallel to the enemy's jump line. That way you can nail down where he is going to emerge, just try out different starting points and see if the queued jump line hits the target ship.
All of that is pretty irrelevant though. After some time you will be easily able to tell where the enemy will pop out just by seeing how far the bastard is to left or right of the phase lane.