As someone who defends the game on most accounts, I simply very much dislike their obsession with the whole single player lore-based campaign, conveniently based off some book they are marketing on the side. You can throw snarky one liners at me all day, but I don't ever plan on playing the campaign; games like this just really aren't meant for it. I already bought the game, but as I watch races get cut, not added, and the game dumbed down more and more... I just get a sneaky suspicion its an attempt to drag in the masses who have no interest in this style of game.
The book is based off the game, not the other way around. I would be concerned about the factions being cut, except they only cut it from 12 to 10. If they can make 10 factions that are all pretty different from one another, that would be amazingly awesome. And seriously, it's two less factions, it's not much of a difference.
How is the game being dumbed down? I have yet to see any evidence of that.
Quoting endofdayz,
reply 57
As someone who defends the game on most accounts, I simply very much dislike their obsession with the whole single player lore-based campaign, conveniently based off some book they are marketing on the side. You can throw snarky one liners at me all day, but I don't ever plan on playing the campaign; games like this just really aren't meant for it. I already bought the game, but as I watch races get cut, not added, and the game dumbed down more and more... I just get a sneaky suspicion its an attempt to drag in the masses who have no interest in this style of game.
That and the map is incredibly uninspired. Beyond geographically silly errors that have been pointed out, it looks like tamriel crossed with middle earth... so much for creativity
I have to agree about the races being cut, if they really were cut. Gameplay >> All. I really don't see how Brad thinks having different races would "overcomplicate" the game. If you start complaining about complexity, you probably shouldn't have bought the game.
IIRC, it was done partly because there was a lot of confusion over the whole race vs. faction thing. That, and getting rid of two let them focus more on making the remaining ones unique.