*points up* Just that.
if you want to get your mods to work with Diplomacy yes you do have to rework them
sorry
Dammit. Any idea to what extent? There's a LOT of modified files in there. x.x
there is a new line in the ships entity files
allegianceDecreasePerRoundtrip 0.000000
found on the bottom, add that in and I think that will all that you need
you didn't affect research did you?
because that is a different can of worms
*groans* great, I edited almost every ship. TOTAL rebalance.
yeah, more annoying than anything else, though I think harpo99999 has a tool that fixes that, he's got tools for everything else
but no, no research
great, any idea where I'd find the tool?
I think this is what you need but not sure, not really familiar with harpos tools (I use another set but our lead modder asked that we don't release them)
https://forums.sinsofasolarempire.com/356807
actually, I dumped a lot of my existing files in and it seemed to work!
darearkin, as ryat stated the MAIN difference is the extra line in the ship entitys AND the new diplomacy research screen which is in the playerRACE.entity's , so if our mods do not have the PlayerRACE.entity's then it is easy to convert the mod over, BUT the playerRACE.entity's are hell to convert, also the entity.manifests would need to be re-done.
harpo
which is great, I -just- did a rebalance. YAY!
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