To increase survivability (and change the feel of) light frigates and scout frigates, I increased their speed and gave them the fighter combat moves. (Sweeping turns, etc. It's actually kind of fun- they now run only a fraction below most of my rebalanced missiles, meaning they can dodge for a long time.) Catch is, they make a strafing run on a target and smack into it, stopping dead- and getting turned into ash. Any ideas on how to let them have true fighter physics- passing through the edge of a target, for example, rather than just donking off it?