Alrighty, so I'm just trying my hand at modding stuff for the first time. Unfortunately, I can't get it to work.
I've done the following so far:
Found harpos updated list of reference files. Downloaded them.
Created a mod folder in the Diplomacy Mods folder. (ironically entitled 'Works')
I just wanted to start off simple, and modify the number of resource asteroids a planet could have. To be able to quickly tell if it was working, I just did Terran/Terran Home. I got the entity files from the Entrenchment folder, as the Diplomacy didn't have the planet entity files. I then upped the cap for the planet to this
planetResourceSetupInfo
asteroidSpawnAngleVariance 3.141593
totalMaxResourceAsteroids 18
metalResourceAsteroidSetup
minCount 6
maxCount 12
extractionRate 0.400000
refineryRate 0.060000
maxRefineryCount 3
crystalResourceAsteroidSetup
minCount 3
maxCount 6
extractionRate 0.400000
refineryRate 0.060000
maxRefineryCount 3
Ok, so I went overboard on the number, but I'm just learning and with that many, it should be easy to see whether the mod works or not.
Then in my Mod Folder I have Terran and TerranHome entity files, both modified the same way, as well as the entity manifest, as indicated in harpos thread https://forums.sinsofasolarempire.com/378266. I go in to diplomacy, enable the mod, start up a map, and it still has the maximum 3. Clearly I am a failure.
So if somebody could take pity on me and help me out, it'd be greatly appreciated. I've tried reading everything and it seems like it SHOULD work. So, thanks in advance.