Recently there has been a massive surge in the number of Vasari players, if not all Vasari players on sins building a 3 skintra start stragey. Due to the recent, little thought out patch, the Skintra has seen a massive surge as the first cap ship to be produced, but and its a BIG BUT, players are not going for one, nor two but three Skintra Cap Start, and its really starting to bug me.
Ill take my recent consideration, me and Zoomers were contesting for the Volcanoe, I had 3 Halcyon Carriers (Average Level 2's) with 13 Fighters and all with push vs 3 Skintra Carriers (Level 2's) with 30 Bombers. Now, I beleive this to be a hard battle, but as I had push and fighters, I beleived I could win................how wrong was I.
As Vasari Bombers have 140hp,I decided to hit them with 13 fighters plus the push ability. As each push does 20 damage to each bomber, 3 x 20 = 60 damage done to each bombers (depending on the bombers coming into the area of effect), and also the fighters causing damage too, I could only manage getting there bombers to about 66%. As I destroyed them, they kept on reprducing faster then I could kill them.
Mnay of you would say spam more fighters, yes that would be true, producing carriers would be an option. No. The reason is, it costs the same amount of money to get 3 Halcyon Carriers and 3 Skintra Carriers, Secondly, more fighters would mean, my enemy producing sentinals which means = dead fighters.
Me and a few other players, expcially advent players are now struggling with this. Push dont do a enough damage at the start to even hurt bombers, so they can keep spamming bombers to there hearts delight, carriers aint an viable option, due to once fighters are produced, they can easily switch to sentinals, which means, in short range battles, your fighters = useless. I have also tryed LOADS of defense Vessels (I know they are less effective then bombers, but I gave it a try), didnt work either. I tryed building illumantors, but that just meant him keeping bombers, and building sentinals still. I even tryed upgrading my 3 Halcyon Carriers before going to battle, still dont work.
So far I have only come up with one viable counter = 4 Halcyon Carriers.
Any other suggestions?
People may have knew illumators were broken, many people only played with advent because they would win or have a better chance of winning more easily, I still play advent now and always will do, even when they have been fixed, but by fixing one race, they mess up another, developers, stop with this nonsense, you have made the game more unbalanced than ever. I am one of the lucky ones, I can hold, and on the rare occasion counter, but I seen 80% of people DIE from there first attack with 3 skintras.
If Something dont need improving, DONT improve it.
Whats also annoying me is the players online who used to consistanly moan about illumantors being bugged, and used to play them regulary, are now swapping to play vasari and use this shttiy strat.
Now lets all wait 3 months for the next patch to fix this problem, so prepare for the era of 3 skintra start with 30 bombers.