How would you go about making a capture neutral ability that spawns a starbase. It needs to also be restricted by the starbase maximum.
We've tried combining the two abilities and buffs but we get an error. I'll post it here if needed, I just don't have the error on file now. I believe it was generic.
TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit 1
allowFirstSpawnerToStack FALSE
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 2
instantAction
buffInstantActionType "ChangePlayerIndexToFirstSpawner"
instantActionTriggerType "OnDelay"
delayTime 0.000000
instantAction
buffInstantActionType "CreateStarBase"
instantActionTriggerType "OnDelay"
delayTime 0.000000
starBaseType "StarBaseColony"
placementRadius
Level:0 1000.000000
Level:1 1000.000000
Level:2 1000.000000
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
finishConditionType "AllOnDelayInstantActionsDone"