Assert @ c:\gs\entrenchment\CodeSource\GS/Entity/Interfaces/IBuff.cpp(4405)
allStarBases.Find(def.entityTypeToCreate) != allStarBases.ConstEnd()
Ok this is the error I get. It's kind of odd because I finally got the starbase to spawn. LOL the weird thing is, it doesn't capture the neutral extractor, it spawns a starbase where the extractor should be AHHAH It's kinda cool.
Ability
TXT
entityType "Ability"
buffInstantActionType "ApplyBuffToTarget"
instantActionTriggerType "AlwaysPerform"
buffType "BuffInvasionSelf"
targetFilter
numOwnerships 2
ownership "Enemy"
ownership "NoOwner"
numObjects 1
object "PlanetModule"
numSpaces 1
space "Normal"
numConstraints 1
constraint "CanBeCaptured"
BuffInvasionSelf
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 2
instantAction
buffInstantActionType "ChangePlayerIndexToFirstSpawner"
instantActionTriggerType "OnDelay"
delayTime 0.000000
instantAction
buffInstantActionType "ApplyBuffToSelf"
instantActionTriggerType "OnDelay"
delayTime 0.000000
buffType "BuffInvasion1"
effectInfo
effectAttachInfo
attachType "Center"
smallEffectName ""
largeEffectName ""
soundID ""
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
finishConditionType "AllOnDelayInstantActionsDone"
BuffInvasion1
TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit 1
allowFirstSpawnerToStack FALSE
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 1
instantAction
buffInstantActionType "CreateStarBase"
instantActionTriggerType "OnDelay"
delayTime 0.000000
starBaseType "StarBaseImp"
placementRadius
Level:0 1000.000000
Level:1 1000.000000
Level:2 1000.000000
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 0
numFinishConditions 1
finishCondition
finishConditionType "AllOnDelayInstantActionsDone"
I'm testing what happens when it blows up now. LOL this is actually kinda funny.