Not really worth it, in my opinion. If it also affected starbases, maybe, but hangers? No.
The problem with this is it doesn't make hangers replace strike craft any faster, or decrease the antimatter cost of rebuilding them, so hangers still run into their issue of simply becoming depleted in both short-term and long-term conflicts anyways.
Hangers in general are too costly and inflexible in the current version of the game. Carriers cost only marginally more and perform much better, plus they're mobile. Once you consider the tactical space costs, the choice is a no-brainer. Unless you want their special abilities (flak turrets, phasic traps, or shield bestowal) hangers are just not worth it IMO.