Outside of straightening out some stuff on the Glecterror I gave up on updating it any further. I'm just not skilled enough. Right now I'm gonna move on to the Zelconian Arcane-Class, an artillery vessel that fires Proteus beams/pulses across massive (multi billion km) distances and is capable of linking to others of its class.

The model itself is satisfactory but some edges need straightening to prevent ugly edges. I'm not skilled enough to detail it to completion yet, but I can patch it up and maybe detail some parts I couldn't before (such as the engines that are currently just squares).

There's several things to note about this model.
- I made panels to get baked into a normal map if I ever become skilled enough to skin this thing.
- There's several areas that have redundant faces that can be cleaned but have been left there for later detailing work if I ever figure out what to do/how I want to do it.
- The rear engine has been rebuilt several times and I'm still not very happy with it, but simply don't know what to do/how to do it. Zelconian designs as a whole are extremely vague in my head still, as they're all far too complicated and out of my league to model.
Despite this the model is only ~14k-15k triangles somehow.