Hi,
Fairly new here, though RTS experienced. Had a few questions I hoped to run by forums, as browsing posts has not yet uncovered relevant tips and I have as yet found no detailed manual for the game. Several are interface ease of use questions, surely there are quicker ways of shifting views and manipulating the GUI...?
(edit: added) 0 Is there a setting or way of making the jump lanes and gravwells more visible / brightly colored? The jump lanes are so subtly colored I've actually explored nodes and not realized a given jump lane line was there when it was.
(PARTLY ANSWERED (reply #1)) 1 Is there a way to warp between planets rapidly? I tried tab key, hoping it would rotate the view, but alas. I currently often devolve to zooming out, doubleclick the other planet, and zoom in, which is rather painfully clumbsy and slow vs what a hotkey or direct warp effect would do. Did I overlook a feature?
2 Is there a way of sorting planets in the left-side, so that they list, say, alphabetically, or in some kind of sane order? It seems such a beast finding things when I get past 6 planets and the left-side starts to scroll, and nothing is in any comprehensible pattern. Is there an order? It seems random discovery order so far to me, which is just confusing, Currently I usually bite the time bullet and attempt to rename them AAA, BBB, CCC, or FRONT, SAFE, SHIPS, to try and keep track sanely.
(ANSWERED (reply #1)) 3 I would kill to be able to have events contents clickable to warp me to the area of interest, or to have hovers mouse-enterable to click jump to their contents. But alas, they seem non-clickable in that way, or hovers don't let me mouse into them. Is there a way of warping to the view of an event / hover contents?
(NOT POSSIBLE?) 4 Is it possible to set multiple waypoints? Waypoints for different unit types from the same shipyard?
(MOSTLY ANSWERED (reply #1)) 5 What does it mean when my mineral/crystal mines say quota 0/3. I've played several games and have not yet seen them list another number, and have not figured out what the quota is or why it is underfilled.
6 Can I unpin things like mines / buildings / hanger fighters from the left-side listings under planets? When I try to unpin currently, they (what the hell) stay pinned. Seeminly I can either unpin the whole planet, or am stuck with it's contents sucking up real estate. I looked under options, but can only autopin check/uncheck for autopin of combat ships. I feel I'm missing something obvious in unpinning not seeming to work as advertised.
(MOSTLY ANSWERED (reply #1)) 7 I read in a post recently about angle of fire of units, a given unit having side fire vs forward fire, etc. Had I not read said random post, I would still be in the dark on that - have I totally missed some kind of game manual or hud popup on ship details? Important info like that is in-game somewhere?
(TIP (reply #1)) 8 Is there a quick way of partioning a large fleet into several small fleets. Since the fleet itself is visual jumble, I usually click the units individually out of the left-side fleet listing, and reform into several subfleets. This is okay, I was just wondering if there were quicker ways. I lately favor just keeping 2-3 subfleets and wielding them as a large fleet without actually making them a large fleet, when I need a massed fleet. Speed/use advice therein welcome.
edit: Yes, I know about Cntl+1 and so forth, but I seemed to encountere very ugly effects where my fleet abruptly followed units subselected in that way, totally hosing up micro or lane jumping or etc. So I've avoided that since; I'll try experimenting with that again.
(TIP (reply #1)) 9 Is there a detailed manual for the game somewhere? Or is the closest thing a sprawled collection of semi-buried thread posts where this or that sage waxes eloquent illuminating an aspect of the game with tips and formula breakdown. The pdf with the install seemed rather vague / high-level.
Many thanks for any tips/answers.
-evoke