Was playing Advent multiplayer against a TEC. I had shield guardians in my fleet, he had a dunov in his fleet. I activated repulse and his fleet started to move, but then his dunov fired its shield restore on one of his ships, and repulse instantly stopped, and all his ships instantly stopped moving. I had to pop repulse again.
I think its a bug. If a dunov fires shield restore when its being hit by repulse, it stops repulse. Has anyone else seen this? Can anyone else test or confirm it, so that we can add it to the list of bugs to be fixed?