I'm too lazy to quote what i want out of all this right now, so pay attention:
DesConnor- I agree that some changes need to be done to ICO. In particular, there needs to be some sort of signal, maybe a new line in the game description, that tells which version of the game is being played and whether it is the expansion or vanilla. Player ratings do sound like a good idea. Personally, i'd like to add a slot for "Favored Unit", so people don't start using the same ships over and over. (I think this alone would pretty much kill spam outright.)
Allegience- I agree that the Nerf/Buff will only lead to other problems somewhere else. However, not fixing the problem that there is now is no better. 1- Skirmisher need minus 1 to their supply OR up to 3 dps added to make them viable in early game. 2- Navigators need a minus 1 to their supply to make them equal to the other scouts. They're partly to blame for not fielding more skirmishers. (I generally field five, which, if they were dropped 1 point, would mean 1 extra skirm.)
Agent of Karma- As for your thoughts on overseers, i agree they should drop 1 place in the tech tree to make them a bit easier to get for the trouble they are, but as for their uselessness in autocast, i generally micro my antimatter support ships anyway so they do exactly what i need them to. Still, their personal AI does need to be fixed. (Has anyone else noticed that the AI for your OWN units sucks balls in general? I've been constantly having my support ships run right into the middle of a group of enemies. Not to attack, but just to go there. Specifically the Cielo Command Cruiser.) I don't have enough expierience with subverters to voice an opinion at this time.
Mindseye- I don't think fighters need to be tampered with AT ALL. Their stats are far too fragile to be messing with in general. Even the SLIGHTEST buff or nerf could make them unstoppable or break them alltogether. Scouts could use a MINOR tweak here and there, but i don't think it's vital enough that they require it, except Navigator's Supply. (3 as opposed to the 2 of other races.)
DirtySanchezz- I've had the game registered since i bought it about 2ish years ago, and have generally done my best to keep updated, espessially since i bought entrenchment. I think most people would register the game when they bought it if they were able to, and that it is not really your place to say they don't since you ARE here. Also, i've only recently joined the forums on a whim. Though they are what got me to try MP. As a previously religious SP advocate, i can say that ANY change to the units will make a massive difference to the SP game, with the exception of fixing what's broken. (Damnedable Illuminators!)
Single player should be a focus for the devs more than MP, because nearly everyone who buys the game will play SP. They spent a lot of time making a game AI (And i think there are only minor issues with it myself), and there's no way they're just going to throw it all out the window for a handfull of their target audience to make THEIR game expierience better.
That said, if what the MP people want will only be a minor change, or better yet, will also improve SP, then they should by all means go for it.
I don't think allegience is being hostile towards MP people. He's just trying to get them to look at how many of these problems are the MP people's own fault. Spam in general should not be a basis for a game change. IF you want something fixed, look at a 1-1 balance of its racial equivalents, as well as what the OTHER ships of that race can do that might make up for it.
Sorry if i got people mixed up, i tried to keep this organized bu t i have the attention span of a...hey, a cookie!