So to be clear, you're all bitching about the supply cost of the Skirmisher, or the DPS.
People are complaining about an imbalanced (weak) skirmisher. I will elaborate in more detail further down.
And since none of you are willing to accept any of the hit and run strategies i've posted (Here, or on the other anti-vasari post i'm in on)...
If you can get a Tyr, a Cykur, a JJ, or a RagingAmish (or other similar pro-type) to agree with you that yes, yae-verily, your "strategies" are viable and will allow a pro to win games vs. other pros, then we might accept what you have to say. My guess is, a Tyr, a Cykur, a JJ, or a RagingAmish type would tell you that you are wrong.
If you want to prove that you are right, there is a very simple thing you can do. Challenge any of the following names to a dual online, where you pick vasari and they pick another race: Tyr, Cykur, JJ, RagingAmish, Berzerker, etc. Does that sound simple and fair enough? Come on, show us how these brilliant hit and run strategems are supposed to work in practice. Show us how to correctly use the skirmisher. We're all ears.
Now, as far as what people are "bitching about." Darvin3 can probably elaborate on this better than I can, because at the moment I cannot play online because my connection is too laggy and people won't play with me. But from what I understand, this is what happened:
1) The last patch buffed light frigates (and maybe scouts? can someone confirm?).
2) The vasari skirmisher was always weak, but the buff to all the light frigates made it, on a comparative basis, even more weak when compared to the others than it was before.
Now, why does this matter? Again, hopefully Darvin3 can elaborate, but picture a scenario where you as a vasari start next to an advent player. He viciously scout/disciple rushes you. If you counter with skirmishers, his disciples murder them. If you counter with scouts, his combination of scouts and disciples murder your scouts. If you drop a military lab and counter with assailants, he murders your assailants with scouts. What are you supposed to do?
This is why your and the other guy's responses of "it's only a problem in multiplayer" or "quit repurposing units" (or, I guess "use hit and run tactics" or "use reintegration") just don't make sense at best, and are dumb/counterproductive at worst. If you chose vasari and the other guy is scout/disciple rushing you, what are you supposed to do? Send him a text message in game saying "quit repurposing units!" Or perhaps "this isn't a problem in single player, so stop doing that!" Or maybe "Hey! Lay off about 10 mintues so I can get reintegration!"
As far as your advice on employing strategems such as "hit and run" to counter a scout/disciple rush, let me ask you a question. Do you truly think that a player like Tyr, JJ, RagingAmish, Cykur, whoever, hasn't thought of such a strategem or hasn't tried it? They either 1) thought of it but rejected it as a bad strategy, 2) they tried it and it doesn't work, or 3) even THEY lack the skill to pull it off correctly, which means it would be even more impossible to pull off for the rest of us (including you).
The reason why none of this is a problem in single player is because the AI will never scout/disciple rush you. But the unit imbalance is still there regardless.