Bottom line is since skirmishers suck, vasari have no easy way of killing carriers/flak/support cruisers until enforcers. You can argue labs and advantages til the cows come home, but Vasari are weak without a good counter to those units. Orkulus? Not gonna kill those carriers, and theyll keep coming back. Assailants? Scout spam, flak spam, carrier spam, and your skirms are not going to deliver. Sure Vasari get those things earlier than the other races, but they'll have to tech up to tier 5 in order to take on fleets of tier 2,3,and 4 units.
When you're countering with lfs, you want them to be able to KILL things, I mean actually do some damage to that carrier/flak fleet, so that when he starts rolling out LRFs to compensate, hes already taken some nasty losses. But as it stands, Skirms cant deal the kinda damage needed, so when those LRFs come along and start picking them off, you havent done any major damage.
RAs proposed +2 dps would make a huge difference.
Personally I'd have them do the most DPS of a light frig and not have reintegration, but thats probably to much to ask for.
Sad thing is, I cant think of 1 vasari unit that is (cost aside) significantly BETTER than its TEC or Advent counterparts. I mean Advent have lums and carriers, TEC have hoshis and kodies, what do the Vasari have? Orkies? Yeah theyre tough, but they arent units, you can't make a fleet of them. Subverters? Maybe, if you're good at micro, but good luck rolling those out quickly. I say give em a unit they can be proud of.
Look for Skirms later this week on the New PSCF