I'm playing a match just now and i've noticed three things. Not major but annoying none the less.
1) Those invulnerable extractors that are nuetral, If the enemy team has captured one of those, and you send in 20 arcova scouts to clear mines, all 20 scouts try to use timed explosives on the extractor. Not a big problem but it's kinda frustrating having to turn off auto use timed explosives so that they will clear the mines. (timed explosives don't work on the extractor by the way. They just hover around it and keep trying. Even ignoring the fact they are being shot at.)
2) The KOL Gauss main gun thing? After the new patch when it deals damage it's supposed to damage the engines. I have 3 KOL's all level 10, When attacking another CAP ship i've made all three fire at the same time and according to the little flash card that pops up for the enemy ship it has
ENGINE -300% Or something similar. Basically it says the engine on the enemy ship is dead 3 times over..... But it keeps moving.? To the point where i'll hit it. and it will travel to the edge of the grav well and jump. This does not happen always. only on occasion.
3) Minor really. I have a computer ally who every now and then jumps to one of my planets and tells me i'd better look at it cos he's gonna take it? The teams are fixed. I know he can't take it. But when he jumps in with a huge fleet (He's set to unfair) I still double check to make sure i'm not getting humped. He never actually does take my planet just mouths off that he will. If he's fixed as my ally then surely he shouldn't be saying he's going to take my planet from me.
Anyway, all these things are just minor really. I don't care if they get fixed. This game is awesome, just thought i'd let someone know and see if they have these problems and if the devs wan't to fix them.
Cheers.