They each have 2 armor, which is a armor reduction factor of 1/(1+2*0.05)=1/1.1=0.909090... round to 0.909*78=70.9 damage per shot, or 7.09 shield mitigation per shot. That would be less than the 6*1.25=7.5 shield mitigation decrease over time, meaning the illum's shield mitigation should decrease around 0.4% per shot while the assailant hits the illum's armor. This would bias the test toward the assailant. We need factors that bias toward illum.
Armor not applying is how RA made his chart.
You Sir have just won are............................
"""" SLIDE RULE NERD GEEK OF THE WEEK FORUM POST''''''
Yes sir that was pure technical geekism at its finest.
Before you flame me I have nothing against geeks, if it wasnt for geeks we wouldnt even have computors.
I just get a kick out of all this mojo number talk thats all .....laugh....and I have a lot of free time on my hands atm.
Keep that number crunching going guys, I'm getting a free education from all you guys , awesome!