Well, to begin with, i was quite annoyed with the tremendous fleet upkeep, the rather medicore fleet size and the maximum number of cap ships. A Game that progressed to a "endgame" type of stage would progress at a snails pace as soon as you lost a good portion of your fleet. With the large upkeep most of the income went down the drain and rebuilding the fleet to a size that it would be a force to be reconed with once again was tedious at best. Looking for a mod that adresses theese issues turned up nothing, so i decided to go at it myself.
I downloaded the modders package, gave the manual a quick read and went to work, my luck i found the hint that for the vanilla game i'll have to use all GameInfo files, not just the edited ones.
So i edited the Files RESEARCHSUBJECT_MAXSHIPSLOTSTECH#.entity so that the fleet size would peak at 3.000 while having 50% upkeep and the Capships would peak at 20 instead of 16.
So far so good... i activated the mod, started a random small map and instead of having a starting fleet size of 100, its only 75. This was the first thing which puzzled me. After building a research station and developing the first fleet upgrade it does not go to 375 as was intended, it gives me a max fleet size of 187.
Edit: Ok, the eerie number was because of small fleets, i started another one with normal fleet size, started at 100 and the first upgrade got me to 250 instead of 375. So the question still is, where to go to change it?
The Lines i changed are those:
modifierType "ShipMaxSlots"
baseValue 100.000000
perLevelValue 275.000000
and
modifierType "ShipMaxSlots"
baseValue 0.000000
perLevelValue 375.000000
for the subsequent levels.
To give the Game a further speed boost i edited the extraction values of the asteroids threefold, set the totalmax at the homeplanets to 4 and 2 asteroids each, to be on the safe side (so i thought) i edited the normal desert and terran planet as well.
To make a long story short, it didn't work at all. The Asteroids remained at 3 total, 2 being metal and one crystal.
Do i have to change the line
maxRefineryCount 3
as well? If not, where else do i have to look?