i am having issues with modding the cloak in the game i am altering the cloak from this:
numEntityBoolModifiers 7
entityBoolModifier "CannotBeDamaged"
entityBoolModifier "DisablePhaseJump"
entityBoolModifier "DisableLinearEngines"
entityBoolModifier "DisableAngularEngines"
entityBoolModifier "DisableRegeneration"
entityBoolModifier "DisableWeapons"
entityBoolModifier "PhaseOut"
to this:
numEntityBoolModifiers 4
entityBoolModifier "CannotBeDamaged"
entityBoolModifier "DisablePhaseJump"
entityBoolModifier "DisableWeapons"
entityBoolModifier "PhaseOut"
after the changes are made, in game, when i hover the cursor over the ability icon, my changes are apparent. disabled engines and regeneration are not part of the effects. but when i enable the cloak, the old effects kick back in, and it is like i have made no changes whatsoever. i am stumped. anyone have any idea as to why the cloak would behave like this?