yeah, the mod I was making increased the effectiveness of cap ships, but since the AI only builds a few cap ships at the start of the game, the opposite problem occcurs, my 5 Caps will domolish it's fleets.
No need to fret though, I've encountered far more difficulties making changes to the overall gameplay that have basically made it unplayable.
ie. ships will suddenly stop firing in the middle of a battle and will not attack each other unless specfically told to attack each target. I had three enemies all in one gravity well sipping tea together while commenting on the quality of crumpets...