I am pleased to announce the release of my second custom map pack for Sins v1.16 and Entrenchment v1.02 (which should, hopefully, work with the next patch).
I'd like to thank everyone in the online multiplayer community who has supported my efforts and promoted and hosted my maps. I know that it takes effort to add custom maps to this game and that it takes patience to wait for custom map games to fill while other people download and install them. I appreciate your efforts, and your support has encouraged me to make one new map and to significantly improve and revise some of the others. I really do love Sins of a Solar Empir and I am gratified that people are playing and enjoying my maps and that I have made a contribution towards improving the game.
This map pack contains:
Brilliant Diamond:
Diamond 4v4 near (all four allies are together with two having one-sided flanks)
Diamond 4v4 far (allies are split into two groups of two with each flanking an ally and one opponent)
Diamond 2v2v2v2
Red Crush v2 5v5 -- a significantly improved version of the original Red Crush that now has neutral extractors.
Ring of Risk v2 3v3 -- an improved version of the original Ring of Risk containing two extra neutral extractor gravity wells and one less bottleneck on each side of the ring.
Asteroid Belt Maps:
Asteroid Belt 3v3 neutrals (like the original but with more neutral extractors)
Asteroid Belt 4v4
Asteroid Belt 5v5
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Installation Instructions can be found in the Installation Instructions text file. Also, see my thread in this forum about the first map pack, "2 DTs and one BIA..."
You can find the new map pack here:
http://tinyurl.com/sinsmaps2
or
http://files.filefront.com/13747012
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My first map pack is available here:
http://tinyurl.com/sinsmaps
or
http://files.filefront.com/13679379