I know that Sins is primarily a war game, but I would like sometimes to play a more diplomacy centered game, at least with some of the AI's in the game. So I wish there were three buttons to set three different 'states' for all your ships. state 1 would be normal, attack everything you see. But I'd also like two other options, state 2 would be to close in, but not fire unless fired upon, and state 3 would completely ignore other ships.
Sometimes when I'm playing, I want to try to get AI allies in game, but it's hard with my ships attacking every random scout that passes by. Also, if I place my fleets in a certain place in a gravity well, I might not want the fleet running all over the place when a scout appears.
Thank you 