Hello all, Welcome to my little world of sins and modding. So lets get down to the dirt... What is it?
Sins Entrenchment 1.01 compatiable. NOT for Sins 1.15 or under...
March 16th 2009 5:45pm utc-5:00
New Music - Didn't like the old music to much.
Colinization - You can take everything BUT the star. No research need, yet. That includes Wormholes, Gas Gaints, Asteriod Belts, Space junkyard, Magnetic Storm and Plasma Storm. There limited in slots and do have artifacts...
Dreadnaughts - Introducing a new class of ship. Has more firepower, Shields and Hull. Have 5 abilities, the 5th being Colinize. But are slower then the rest of the fleet. As well as cost twice as much as a regular Capital Ship. All races have them just look for the Dreadnaught title "hint".
Pirates! - On a 30 minute Timer. Pirate force or fleet is enhanced. Do Not under estimate the rats! They will spank you! Do not go near there base unless you have a large fleet and are prepaired for loosing half your fleet. Don't let the Rat Raid be on you or make sure your planets are defended well!.. This is your only Warning!..
Orbital Structures - Changed orbital slots less (Defense) on some and same on others. All races.
Defensive Structures - Increased rate of fire, range, special abilities and damage. All races.
StarBases - Increased damage and slots. Can capture Neutral Asteriods. All SB's can move around in gravity well, all races.
Research - Enahanced research, gave more slots. Decreased Research Time. "Note" you do not have to research Gas Gaints Colinize, yet!..
Capital Ships - Small boost in speed. All original Colinize ships can capture Neutral Asteriods. All races.
Frigates Ships - Light frigates on all races can Capture Neutral Asteriods. Scouts are cheaper to build.
AI - Will colinize wormholes, Asteriods belts, Plasma Storms, Space junk, Magnetic Storms and Gas Giants. Can and will enhance Starbases more often. Will make Dreadnaughts and large fleets around them.
Gas Gaints - Can be capture and colinize. Also can be a Secondary base for Pirates!...
Planets - Increased asteriods count around them and made them more random in count. Some planets will have enhanced Militia fleets around them. Becareful scout first and then jump in.
Hyperspace - Increased Speed planet to planet.
There more stuff I just can't find my update notepad file I had. So you might notice little changes. If I find more I'll add them...This is also BETA version I am NOT DONE YET!... So expect some updates in the future...
Where do I download this Mod? HERE!
Installing:
Extract Gmodbeta2.7zip file. Into the "Mods-Entrenchment v1.01" folder. It's location with windows XP sp3 is
C:\Documents and Settings\yourusername\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire
Vista or Windows 7 I have no idea?... Gonna have to look that one up, not me...
Enjoy...