Someone with more experience can probably do a better job explaining. However...
shieldAbsorbGrowthPerDamage should affect how quickly shield mitigation grows.
shieldAbsorbDecayRate should be how quickly shild mitigation disipates (probably on a per second basis).
shieldAbsorbBaseMin should be the minimum shield mitigation.
shieldColor is exactly what it says it is. Looks like either Red Green Blue Alpha (RGBA) or Cyan Magent Yellow Black (CMYK) format. Since CMYK is used mostly in printing and RGBA is used mostly for computers, RGBA is more likely. Experimentation could tell you for sure.