So I'm still working on my two mods (Nephils and the Dome) and I had the idea of adding some sort of "boarding ability" to one of my ships...now before you all screama t me telling me its not possible hear me out THEN scream at me if you dont agree....
1) So basicaly, the boarding ability would be an active ability with a range of 100 (the boarding part as in with 100 your ship need to effectively ram the other ship in order to activate.
2) Upon touch, you would have a DoDamage for BOTH ships (attacker and defender, though the attacker being designed for that will suffer LOT less).
3) adding a "OnChance" buff with like 20% probability that it will trigger a "domination buff" which will give you control over the ship. Also adding a temporary 'negative buff' (which will cause lower speed, attack damage, etc.) for a brief period to represent your troops 'get to know the ship' time.
4) Also adding a 60% "on chance" buff saying that the ship will "scuttle" (ie. read dead) BUT that you will salvage some resources out of it!
5) Third, add a 10% chance that ship boarding has failed in which case the attacker would lose CONSIDERATE damage and the defender would give continue the battle.
6) And finally with those last 10%, add the worst case scenario, boarding ignites the defender destroying it and dealing MASSIVE damage to attacker!
Now questions..cus yes, I can individually do all those abilities and buffs..but how to add them together (turns to annatar or kitkun?) Any insight on easiest way to go (I tend to go long way all the time) for it to be most effective?
Thanks to all,
ShadowMastiff2468