Not sure if this is going tomake this update or not, but I still notice as the game progresses and the galaxy starts to fill up with other colonies and large fleets the game starts to lurch. Meaning in a battle yu can see the clock cycle pauses between the weapon firings.
I know the first person would say what are you running it on so to answer that question here it is.
ASUS P5N-T Deluxe mobo
Intel Q9550 Proc at 2.83Ghz per core
8GB of OCZ Repaer 1066Mhz RAM
XFX Geforce 9800GX2 with 1GB of DDR3 RAM
running on Windows Vista 64-BIT With SP1
I have also changed it from using both GPU's to running the game on a single GPU and that made no difference.
Thoughts? Concerns? Or am I over re-acting?
thanks