Playing with Pirate raid settings in GamePlay.constants and I see the following:
spawnShips
minFleetPoints 20
maxFleetPoints 25
requiredShipCount 0
randomShipCount 5
randomShip
type "FrigateTechLight"
weight 2
randomShip
type "FrigateTechLongRange"
weight 6
randomShip
type "FrigateTechHeavy"
weight 8
randomShip
type "FrigateTechAntiFighter"
weight 3
randomShip
type "FrigateTechSiege"
weight 3
Two questions:
- What is the proper format/use of requiredShipCount > 0? I cannot find any examples where requiredShipCount > 0.
- How does the 'weight' affect the random spawns? What is the calculation?