I hope the topic wouldn't be misconstrued, this is a question and is one I am a little upset at.
I honestly have searched, and searched on several queues on specific desires to my mod plans.
My wants for a mod is to specifically add (copy of another capital ship) another ship to an existing race, it would be the same ship, only a separate reference, a duplicate/different ship.
This is not my only want, as modding a specific attribute of capital ships. I personally want my ships to be stronger, I do not want to add a new ship in this idea, just mod a specific attribute of a specific, or grouped object such as capital ships (preferentially being a specific capital ship).
My problems with this, is that I have yet to find an adequate level of information on what goes into a mod folder and how I would add these attributes, as a mod, and not a directory edit (editing the game itself). I do not believe a .TXT goes into mod folder or if it does? This level of information I can not find at all, every explanation of mods I have found has been... less specific in the "how to."
My strongest want is to modify a specific capital ship, the alien capital ships, but modding a reference file as it seems, does nothing... Which really, in all honesty passes by me at a thousand miles.
If there is a guide I have missed, or have just been to incompetent to realize it front of my nose, can you please give me information on it. I have searched a few days, and just updating to 1.12 today I feel even more compelled to want to make my personal mod. I only lack the proper information.